Curated Streams
Collections built for the craft.
Each collection tracks a focus area — from our in-flight game Cloop to reusable tooling notes. Dip into the spaces that match what you are building today.
Deep-dives, prototypes, and playtest learnings from building Cloop. Follow along as the game evolves in public.
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Core loop telemetry
What we instrument to balance levels and progression pacing.
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Narrative experiments
Dialogue frameworks and world notes directly from the writing room.
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Art sprints
Mood boards, style tests, and asset pipelines that make the palette pop.
Operational tooling, workflow automation, and system thinking frameworks that help teams ship faster and cleaner.
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Workflow automation
Scripts and pipelines that eliminate manual overhead.
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Build systems
Configuration patterns for reliable, fast builds across platforms.
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Team productivity
Process improvements that keep momentum high without burnout.
Dashboards, debugging utilities, and custom tools that keep production running smoothly and efficiently.
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Debug dashboards
Runtime tools for monitoring performance and game state.
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Asset pipelines
Automated workflows for importing, processing, and optimizing assets.
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Editor extensions
Unity and Unreal tools that speed up level design and iteration.
Explorations of ML applications in games, from procedural generation to player behavior analysis and content creation.
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Procedural content
Using ML for level generation, texture synthesis, and world building.
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Player analytics
Behavioral analysis and predictive modeling for better game balance.
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Creative AI
Experiments with AI-assisted art, music, and narrative generation.